| Name | Damage | Cost (GP) | Item Slots | Requirements / Properties | Rarity | Description & Visual Flavor |
|---|---|---|---|---|---|---|
| Club / Mace | 1d6+STR Bludgeoning | 2 gp | 1 Slot | Common | Solid hardwood bludgeon fitted with an iron band around the heavy striking end and a leather-wrapped handle. | |
| Dagger | 1d4+DEX Piercing | 3 gp | 1 Slot | Light, Thrown 4 | Common | Double-edged steel blade with a brass crossguard, hardwood hilt, and leather sheath. |
| Colpik (Hurled Pick) | 1d4+STR Piercing | 3 gp | 1 Slot | Light, Thrown 4 | Common | Compact dwarven coal pick with a balanced iron pickhead and weighted pommel designed for throwing. |
| Whip | 1d4+DEX | 5 gp | 1 Slot | Light, Entangle | Common | A favorite among archeologists |
| Parrying Dagger | 1d4+DEX Piercing | 6 gp | 1 Slot | Light, Deflect (Parry) | Uncommon | Wide-guarded off-hand dagger featuring prominent curved quillons and a basket hilt to catch enemy blades. |
| Hand Axe | 1d6+STR Slashing | 8 gp | 1 Slot | Thrown 4 | Common | Broad-bearded iron axehead mounted on a short hickory handle with a steel pommel ring. |
| Staff | 1d8+STR Bludgeoning | 8 gp | 2 Slots | 2-Handed | Common | Smooth, six-foot rod of seasoned oak reinforced with iron ferrules at both striking tips. |
| Short Sword | 1d6+DEX Piercing | 15 gp | 1 Slot | Light | Common | Straight, double-edged steel thrusting blade with a simple crossguard and spherical brass pommel. |
| Sickle | 1d4+DEX Slashing | 10 gp | 1 Slot | Common | Cured iron crescent blade mounted on a short wooden grip, featuring a razor-sharp inner cutting edge. | |
| Agrogash | 1d6+STR Slashing | 12 gp | 1 Slot | Light, Critical Effect (Disarm) | Uncommon | Orcish hook-bearded hatchet featuring a hooked extension at the base of the blade to snatch enemy weapons. |
| Scorpion Stiletto | 1d4+DEX Piercing | 15 gp | 1 Slot | Light, Poison Reservoir | Uncommon | Needle-thin stiletto knife with an ornate bone handle housing a hollow reservoir for liquid poisons. |
| Battleaxe | 1d10+STR Slashing | 30 gp | 2 Slots | 2-Handed | Common | Heavy single-bladed axe mounted on a sturdy wooden haft with a pointed steel cap. |
| Longsword | 1d8+STR Slashing | 60 gp | 2 Slots | 2-Handed (1-Handed: Req. 2 STR) | Common | Classic cruciform broadsword with a polished double-edged blade, leather grip, and steel wheel pommel. |
| Rapier | 2d4+DEX Piercing | 60 gp | 1 Slot | Common | Slender, sharply pointed steel dueling sword fitted with an intricate swept-hilt guard and wired grip. | |
| Pole Hammer | 1d10+STR Bludgeoning | 60 gp | 3 Slots | 2-Handed, Reach 2 | Common | Long six-foot polearm topped with a heavy square hammer head backed by an armor-piercing spike. |
| Glaive | 1d10+STR Slashing | 60 gp | 3 Slots | 2-Handed, Reach 2 | Common | Single-edged curved polearm blade mounted atop a six-foot wooden shaft with a brass ferrule. |
| Spear | 1d10+STR Piercing | 60 gp | 3 Slots | 2-Handed, Reach 2 | Common | Long eight-foot thrusting spear with a leaf-shaped steel head and reinforced iron socket. |
| Greatmaul | 3d4+STR Bludgeoning | 80 gp | 3 Slots | 2-Handed, Req. 2 STR | Common | Massive wooden mallet head bound in iron straps, mounted on a thick five-foot ash handle. |
| Greataxe | 2d6+STR Slashing | 100 gp | 3 Slots | 2-Handed, Req. 2 STR | Common | Enormous double-bladed axe with crescent steel heads mounted on a reinforced oak haft. |
| Greatsword | 1d12+STR Slashing/Piercing | 120 gp | 3 Slots | 2-Handed, Req. 2 STR | Common | Immense two-handed blade over five feet long, featuring side parrying hooks (sidesteps) above the leather ricasso. |
| Property / Modification | Crafting Surcharge | Compatible Weapons | Exact Nimble 5E Effect |
|---|---|---|---|
| Heavy | + 200 gp | 2-handed | Reduce your damage dice by one step (e.g., 2d6 -> 2d4, 1d6 -> 1d4) to push your opponent 1 space on a successful hit |
| Versatile | + 200 gp | Any | Split the total damage of the weapon any way you like E.g., a Versatile weapon that does 2d6 damage could instead do 1d12 damage or 3d4 damage |
| Critical Effect: Disarm | +250 gp | Axes, Flails, Spears | On a Critical Hit, force the target to drop their held weapon. |
| Critical Effect: Trip Prone | +250 gp | Glaives, Staffs, Polearms | On a Critical Hit, knock a Medium or smaller target Prone. |
| Critical Effect: Sweeping Cleave | +300 gp | Greatswords, Greataxes | On a Critical Hit, deal the base weapon damage to an adjacent second target. |
| Critical Effect: Entangle | +250 gp | Nets, Bolas, Whips | On a Critical Hit, restrain the target's legs/limbs (escape DC 12 STR). |
| Deflect (Parry) | +250 gp | Off-hand Daggers / Guard Weapons | Acts as a shield with Armor of 2 for the purpose of the Deflect reaction rule (reduces damage by 2 once/round). Can be used with a Shield to allow 2 Deflects per round. |