Errata - Monster Armor

Monster Medium Armor

- Was "damage from only the dice rolled, ignoring all damage modifiers"
- Now a flat –5 damage from incoming attacks.

Monster Heavy Armor

- Was "half the damage from the dice, ignoring modifiers"
- Now a flat –10 damage.

Vulnerable

- Was "that damage type ignores armor; double damage if unarmored"
- Now a flat –10 damage.

Resistant

- Was "half as much damage"
- Now a flat –10 damage.

Critical Hits

Crits still ignore monster armor.